- Each battle lasts for 15 minutes; participating commanders are free to attack each other during the specified time.
- The number of troops participating in the battle is the same as your troop count at the time of registration (troops on missions outside of the base will not be added, make sure to withdraw all troops back to base before registering for the event); all attribute bonuses are carried over into Iron Wars battlefields.
- Eliminate enemy troops to acquire points on the battlefield; higher-level enemies give more points.
- Eliminate rebel forces scattered throughout the battlefield and collect airdrops to receive buffs, items, nuclear strikes, and the corresponding number of event points.
- Occupy the battlefield nuclear silo for a period of time to receive nuclear strikes and corresponding event points.
- During a battle, a large-scale nuclear attack will be launch at a random location causing damage to any players caught within the blast radius.
- After the battlefield is over, Commanders are ranked according to their personal scores and get the corresponding battlefield honors and reward items.
- After a game ends, points and battlefield buff status will be reset.
- The wounded troops and items on the battlefield will only take effect on the battlefield and will return to normal after exiting the battlefield.
- Honor points and rewards will be lost if you exit a battlefield before the match is concluded.